2.0 Credits, 1, 2 Year, SprAB Thu1,2
Jun Mitani, Yoshihiro Kanamori, Yuki Endo
Course Overview
The theories and practices of computer graphics such as shape modeling, rendering, animation and image processing will be reviewed through concrete examples.
Course Objectives
Lean wide ranged knowledge and state-of-art technology of geometric modeling, rendering, and human-computer interface in 3D computer graphics.
Keywords
Computer, Graphics, Geometric, modeling, Rendering, Human-Computer, interface